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Skill Tree Power Data

Skillful makes some additions to apoli powers. This is done in the skill field.

Fields

Field Type Default Description
icon Identifier optional The item which is displayed as the icon for the skill widget.
parent Identifier optional The skill identifier that will be the parent of this widget.
background Identifier optional The ID of the texture that will be the background of the skill tree.
condition Condition optional Makes it so that the player can only buy the skill if they meet this condition.
cost Integer optional The amount of points that the player needs in order to purchase this skill.

Example

{
    "skill": {
        "icon": {
            "item": "minecraft:feather"
        },
        "parent": "example_pack:skill_tree",
        "cost": 1
    }
}

This example in-power skill will create a skill widget that when purchased, grants the power it is in.